Ok this is a fairly crazy game – I built in 7 days (actually would end up to be about 20 -30 hours) with a lack of sleep – if you have a chance to have a play – let me know your thoughts – big thanks to Scott Hanselman for letting me use him as a main character. I’ll publish the code soon
Just doing some reviews this is the first game i have come across by slash and its seriously cool – great old school rogue-like with very cool IRC feature where I got to chat with the dev – SLASH. Its an excellent game with classic rogue-like features and cool shading effects!!! Also for HTML/JS people this is a great example of what you can do (also includes Websockets – SLASH told me).
Not sure how many I’ll get to but this was a great start.
Cool game http://slashware.net/rodney/
I have just finished (well sunday) my 7 Day Roguelike game. Its an annual comp that requires you to build a game in 7 days. I’ll send some more details out soon and if you would like to play with it test it great. It was built in HTML5, JS, C#,ASP.NET MVC4. I’ll also add the git source control. Big thanks to Scott Hanselman for agreeing to be a character in it.
OK so its actually C++ but the concepts are quite cool and its very well written
OK so you should remember the tutorial we built earlier in the year – so now one of the cool contributors on codeplex has added a polish version for the game!!!!
And if you would like you can vote for RSSSRoguelike for Roguelike of the Year 2012 at http://roguelikedeveloper.blogspot.com.au and vote for lots of other really cool games as well like FTL etc….
Here is where to vote: http://roguelikedeveloper.blogspot.com.au
Great little article about loose coupling in roguelike dev…
OK slightly off topic – but this is my first assignment (presentation) for my iOS rogue like/RPG game
Check out number 96 of week 96 (pure coincidence)
Just in case you are interested I am keeping a developer diary on my university assignment (building a iPhone RPG/Roguelike game)