iPhone roguelike design doco for my University assignment

OK slightly off topic – but this is my first assignment (presentation) for my iOS rogue like/RPG game



Replacing storyboard with gold old fashion XIBs

I am replacing my storyboards with good old fashion XIB’s to make my app compatible with pre iOS 5 devices

1. Click on your target and set the storyboard to blank

2. Create a new class that is a subclass of

UIViewController called MainViewController and make sure the create XIB is selected

3. Add the following to the existing AppDelegate.h file

#import “MainViewController.h”

@property (strong, nonatomic) MainViewController *viewController;

4.In didFinishLaunchingWithOptions in MainViewController.m

add the following:

self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];

self.viewController = [[MainViewController alloc] initWithNibName:@”MainViewController” bundle:nil];

self.window.rootViewController = self.viewController;

[self.window makeKeyAndVisible];

return YES;

And behold the new XIB starts as expected – of course I now need to extract all the UI elements out of the existing storyboard…


A year of blogging, regrets and Pirates.

So I have just finished my first year of blogging and funny enough I am still going and really enjoying the blogging world. I get a lot of satisfaction from blogging about .Net and iPhone

I do however, have a couple of significant regrets I will try and fix in the near future:

1.Not enough iPhone posts – will put more effort into getting lots more iPhone dev material.

2. Not enough tutorials/sample apps – again will try to get more tutes and sample appps.

Ok so thats enough self criticism but they are the two areas I want to focus a bit more on over the next year . Big thanks to all readers and commenters, Also special thanks to my review team (used for articles/tutorials): Cath Tippett,Matty Rumble and Paul Johnston.

As for Pirates, well of course I have just come back from the national touch football championships with the ACT Pirates (OK so the fact that we didn’t win a game might look on paper like a bad result – I think it was just a case of playing too many games on the dry fields and not enough on the Pacific Ocean).

Tha Lazy landlubbers, Arggggggghhhhhh!!!!!!