So a reminder that one of the great game jams is on this year and as ususal it’s a great time of year to see if you can hack out a simple game in 7 days.
It’s always a challenge to try to get this done in a busy work week with other responsibilities but it’s also a really cool opportunity to get feedback on a game.
From rec roguelike development:
Thanks to Jeff Lait there’s still chance to vote for 7DRL dates this year:
A day of talks about procedural content generation – There might be a better page – but I can see a whole heap of videos from yesterdays talks here:
Great set of presenters talking about PCG and roguelike related information
From a post by Jeff Lait – here is the information on this years 7DRL
1) Any time on March 8th or March 16th (as measured in your time
zone), register on http://7drl.roguetemple.com
2) Write a roguelike.
3) After 168 hours, if you have completed a playable roguelike, add your
download link to 7drl.roguetemple.com! If not, set your status
to failed and we will all commiserate and agree that given a few
scant more hours, it could have been great.
I have just finished (well sunday) my 7 Day Roguelike game. Its an annual comp that requires you to build a game in 7 days. I’ll send some more details out soon and if you would like to play with it test it great. It was built in HTML5, JS, C#,ASP.NET MVC4. I’ll also add the git source control. Big thanks to Scott Hanselman for agreeing to be a character in it.
OK so this is the second year I have entered the 7drl and although i have just over 24 hours left i think the experience of last year (failing) has served me well this year – I am pretty sure I’ll finish – expect some more articles here in the next 24 hours related to the comp. As always doco comes at the end… My game for this year is roguecoder – built using js,C#(ASP.NET MVC4) ,details soon