Reminder about a cool Open Source Roguelike Project

For anyone interested in doing a little C# on the side, or even testing of documenting – a little project I set up earlier last year has grown and grown and is still growing thanks to a group of really cool devs. Have a look and joing up if you are interested or just look at the code





Review site for this years 7drl

I started doing some reviews for this years 7drl but ran out of time and ended up realising that someone is doing a much better job than me on this front so I gave up – but the fruits of this guys work is just brilliant. The cool thing about the review is this includes  a walkthrough of the game – Ok so he hasn’t reviewed RogueCoder yet but thats all cool – I’ll let you know (good or bad)!!!

just look at any recent ones titled 7drl 2013

Post mortem 7dl 2013

First happy to finish. Very tough week with work, family and 7drl. A week is not very long to build a game !!!!

Am happy with end product but it’s clear I am way way off the qty of so many other 7drlers… Have only had a look at about 6 but the gameplay and graphics are miles above mine. At least it gives me a good idea of where I need to head for next year.

Ok soon honor of Lee Van Cleef let’s break it down

The good

Deployment – learnt a lot from last year. HTML 5/js and asp .mvc was so easy to deploy with visual studio, last year I mucked around with windows installers.

Script engine – ok a bit rough but I decided to try to build a scripting engine (Dominicscript) in a week… and despite its rough edges it sort of works and I’ll expand it in v2.0.

Scott Hanselman – big thanks for him agreeing to be in the game!!!!

The Bad

Graphics -yuk!!!!

Speed – still too slow

The Ugly

Code – The rush to finish led to lots of rubbish code particularly on the last day.


So there it is my 7day experience this year, check out the game (any modern browser is all you need)

My 7DRL have a go and let me know what you think

Ok this is a fairly crazy game – I built in 7 days (actually would end up to be about 20 -30 hours)  with a lack of sleep  – if you have a chance to have  a play – let me know your thoughts – big thanks to Scott Hanselman for letting me use him as a main character. I’ll publish the code soon

It’s written in mvc4, html5, Javascript





Competing in the 7drl comp again

OK so this is the second year I have entered the 7drl and although i have just over 24 hours left i think the experience of last year (failing) has served me well this year – I am pretty sure I’ll finish – expect some more articles here in the next 24 hours related to the comp. As always doco comes at the end… My game for this year is roguecoder – built using js,C#(ASP.NET MVC4) ,details soon


Vote for RSSSRoguelike for Roguelike game of the year

OK so you should remember the tutorial we built earlier in the year – so now one of the cool contributors on codeplex has added a polish version for the game!!!!

And if you would like you can vote for RSSSRoguelike for Roguelike of the Year 2012 at and vote for lots of other really cool games as well like FTL etc….

Here is where to vote:

Here is the tutorial:



iPhone roguelike design doco for my University assignment

OK slightly off topic – but this is my first assignment (presentation) for my iOS rogue like/RPG game