https://itunes.apple.com/us/course/coding-together-developing/id593208016
This looks great!!!!
Stanford material for ios Dev has been great for years
https://itunes.apple.com/us/course/coding-together-developing/id593208016
This looks great!!!!
Stanford material for ios Dev has been great for years
6.58 aedt (Australian eastern daylight savings time) this morning someone reached level 4 of rogue coder … They may have finished the game but in any case it is significant and whoever you are well done … level 4 has been breached for the first time!!!
It’s only taken a week – I am excited!!!
So here’s a special tip for roguecoder – when you turn the lights out you can still move but the guards don’t – a good way to avoid getting seen – you just need to organise how you will move i.e.. 10 moves south, 3 moves east for example
First happy to finish. Very tough week with work, family and 7drl. A week is not very long to build a game !!!!
Am happy with end product but it’s clear I am way way off the qty of so many other 7drlers… Have only had a look at about 6 but the gameplay and graphics are miles above mine. At least it gives me a good idea of where I need to head for next year.
Ok soon honor of Lee Van Cleef let’s break it down
The good
Deployment – learnt a lot from last year. HTML 5/js and asp .mvc was so easy to deploy with visual studio, last year I mucked around with windows installers.
Script engine – ok a bit rough but I decided to try to build a scripting engine (Dominicscript) in a week… and despite its rough edges it sort of works and I’ll expand it in v2.0.
Scott Hanselman – big thanks for him agreeing to be in the game!!!!
The Bad
Graphics -yuk!!!!
Speed – still too slow
The Ugly
Code – The rush to finish led to lots of rubbish code particularly on the last day.
Conclusion
So there it is my 7day experience this year, check out the game (any modern browser is all you need)
domssite.com/roguecoder
Great for unlocking elevator locks on level 2….
connect ElevatorLock 123;
execute ElevatorLock on;
It’s a bit counter intuitive , try to fix that for 2.0
These are the current bugs with the 7DRL game roguecoder
Should fix these for RogueCoder2 soon, let me know if you find more
OK so this is a bit bizarre my new game contains its own scripting language – its too hard to explain so have a look if you are keen domssite.com/roguecoder
In terms of a code snippett here’s a useful snippett to turn a light out on level 1
--Sample switch light off; connect light 123; execute light off;
Ok this is a fairly crazy game – I built in 7 days (actually would end up to be about 20 -30 hours) with a lack of sleep – if you have a chance to have a play – let me know your thoughts – big thanks to Scott Hanselman for letting me use him as a main character. I’ll publish the code soon
It’s written in asp.net mvc4, html5, Javascript
Just played http://tametick.com/fisticuffs/
It’s a fabulous game that u can easily play on the bus. Gr8 game with retro graphics that remind me a little of graphics of ancient art of war on a mono mac decades ago. Cool little features and great combat oh yeah read the rules and the story Bfore u start like I didn’t … Great web game!!!
Another cool game for the 7drl – http://ondras.zarovi.cz/games/conception/ good to see that you get to kill chlamydia – what a totally insane game but fantastic gameplay and hex movement – its super impressive. Looks very impressive – great color and shading- excellent all over experience.